using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("DeckPickerTray")]
	public class DeckPickerTray : MonoClass
	{
		public bool m_registeredHandlers => method_2<bool>("m_registeredHandlers");

		public DeckPickerTray(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DeckPickerTray(IntPtr address)
			: this(address, "DeckPickerTray")
		{
		}

		public static DeckPickerTray Get()
		{
			return MonoClass.smethod_15<DeckPickerTray>(TritonHs.MainAssemblyPath, "", "DeckPickerTray", "Get", Array.Empty<object>());
		}

		public void RegisterHandlers()
		{
			method_8("RegisterHandlers");
		}

		public void UnregisterHandlers()
		{
			method_8("UnregisterHandlers");
		}

		public void Unload()
		{
			method_8("Unload");
		}

		public bool OnFindGameEvent(FindGameEventData eventData, object userData)
		{
			return method_11<bool>("OnFindGameEvent", new object[2] { eventData, userData });
		}
	}
}
